using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace DiceRollerModel
{
    public class RollButton
    {
        public Rectangle Rect { get;  set; }
        public Texture2D Texture { get;  set; }
        public delegate void ButtonPushed();
        public event ButtonPushed ButtonPushedEventHandler;
        public void callButtonPushed()
        {
            ButtonPushedEventHandler.Invoke();
        }
    }
}
